Course description
Post-Industrial Landscapes
Lands End / Exodus into the Augmented Now

At the end of the long trail and after conquering the wild west, the pacific waited for the American settlers - became the last unreachable territory. It seemed that paradise was reached for the men and women of the gold rush, for the starlets and their love relation with LA, the sexual liberation of countless oppressed and finally the entrepreneurs of the new digital sea - the end of the trail was seemingly the promised land.
Yet the end of a physical journey only became the demarcation point for the beginning of the horizon over the pacific and the establishment of a projection ground for all dreams and hopes that drove and still drives entire generations to migrate in search of fame and fortune.  The AA visiting school in San Francisco follows in the footsteps of the first settlers in search for the new land. Our ground though has shifted from the mere physical terrain to the ephemeral construct between Land’s end and the infinite projection plane of the horizon. We will physically design and digitally manufacture vessels to conquer this new terrain, expanding the territory and projecting ourselves into the horizon. Using flyable units, architectural kites, blips and probes as the new sensors of this space, we will establish a recording station in the sky, live broadcasting into our digitised realities. On the ground we will use projection mapping and immersive 3D technologies such as Oculus rift to explore, augment and design the sky and embody our 360 degree footage. What started as technology of the ephemeral game worlds will be a new interface to explore the infinite space in between.
We are looking for adventurers, architects, makers and those interested in exploring new technological terrains to help us design and build the flying broadcasting station in the first days and to further design an interface to the horizon on the ground. In the second step we design the space to explore our footage, setting up the augmentation of the real life footage. We will use a wide range of immersive and 3D projection softwares such as VVVV and Unity and an array of digital fabrication techniques to build a first augmented architectural prototype, exploring the thin line between digital and physical, between the sky and the Pacific.
Join the course
Eligibility:
The workshop is open to current architecture and design students, phd candidates and young professionals.

Fees:
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting Membership. If you are already a member, the total fee will be reduced automatically by £60 by the online payment system. Fees are non refundable. Fees do not include flights. Students need to bring their own laptops and digital equipment. Please ensure this equipment is covered by your own insurance as the AA takes no responsibility for items lost or stolen at the workshop.


Application deadline:
(usually two weeks before the start date of the workshop)
1th July 2014

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About us
Tobias Klein is the principal of Studio Tobias Klein, a practice operating in the between of architecture, across the fields of art and installation, experimental design, interactivity and urbanism. Trained internationally as an architect, his work maintains a fascination with the construct of space, while questioning its modern interpretation. Through the works at varies scales, the studio achieves a re-positioning of this understanding in the context of embodiment, perception and projection. The works constantly evolve between static and dynamic models, shifting from objects to installations and design, prospecting new visual territories in the field of narrated embodied space.
The work of the practice is linked to the academic research in the Architectural Association School of Architecture, London where Tobias Klein holds the position of Studio Master of Dip 1. He is a visiting critic to various universities including Oxford Brookes, Ecole Spéciale d'Architecture Paris, TU Munich, University College London, Cambridge University and the Royal College of Art and is a visiting lecturer at the University of Innsbruck in the Institute for experimental Architecture.

Mark Mückenheim is the principal of MCKNHM Architects, and the co-author of the book "Inspiration - contemporary design methods in architecture" released by BIS Publishers in 2012. Mark Mückenheim has lectured and acted as a guest critic at numerous institutions in Germany, the European Union, and the US. Among other schools, he taught for more than six years at the distinguished RWTH Aachen before being appointed as a visiting professor at the TU Munich from 2009 to 2012. Since 2013, he is appointed as the graduate director of the school of architecture at the Academy of Art University in San Francisco. His award winning work has been featured in various international book and journal publications and has also gained reputation through a number of exhibitions in Germany and abroad - most recently the house of architecture in Lille, France, the German Architecture center in Berlin and the 12th Architecture Biennale in Venice.

Oliviu Lugojan-Ghenciu is a London based architect and motion designer.
Blurring the border between motion and space, with a permanent interest in technology, nature and tomorrow, his work has been exhibited in the UK, USA, Australia, Japan and Europe. He splits his time running the 'CtrlArchDel' studio and teaching and holding workshops on time-based media, digital storytelling, digital cultures and animative processes in architecture. Places thought at includes: Princeton University School of Architecture; Bartlett School of Architecture and University of Nottingham.
He runs the Architectural Association's Motion Studio in London.

Benjamin Rice is a principal of Matter Management. Benjamin’s work, both personal and professional, has been published and exhibited widely. Recent exhibitions include the A+D Museum in Los Angeles, the Storefront for Art and Architecture in New York, and the Denver Art Museum. Recent publications include On Ramp, Pidgin Magazine, TARP, eVolo Magazine, and The Huffington Post. Benjamin is a full time faculty member and graduate coordinator for emerging technologies at the Academy of Art University in San Francisco. He was a Lecturer at the UC Berkeley College of Environmental Design and a Senior Lecturer at the California College of the Arts. He has also taught previously at the Virginia Tech School of Architecture + Design, as an assistant at the Southern California Institute of Architecture and the Princeton University School of Architecture, as well as having been involved with several international workshops.

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Post-Industrial Landscape 2013
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